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Open on mastodon.gamedev.place Eli 🐞Grow a tree 🌳:
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Developed the plant-growing simulation game Idu and the game engine behind it in Rust with @johann. Currently an occasional contributor. Studying and researching theoretical physics at university. Interested in the intersection of dynamical systems, probability theory, numerical methods, and simulations broadly, with a strong emphasis on theory. Currently researching extinction dynamics in ecosystems combining it all! Expect chaotic posts about gamedev, math, life, and games of course!
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